3D Web · Exercise 5 of 5 Previous
Intermediate
Light the stand like the showroom
Build a small version of the showroom's lighting. Add a DirectionalLight named key-light that casts a shadow with a 1024 × 1024 map, and a HemisphereLight fill.
Make the group named fork (already there) cast a shadow onto the stand, and let the stand receive it. Turn on shadows in the renderer and set NeutralToneMapping.
What Check tests
- A key-light with a 1024 x 1024 shadow
- There is a hemisphere fill
- The renderer draws shadows with Neutral tone mapping
- The fork's meshes cast and the stand receives
- The shadow pass draws: at least 3 draw calls
Stuck? One hint at a time
The solution unlocks after your first Check. Try first: that is where the learning happens.
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