Intermediate
Chrome that reflects
The ball chrome has metalness: 1 and is black with a single highlight. Give the scene an environment so the ball reflects a room.
Use the built-in RoomEnvironment (no file needed), prepared with PMREMGenerator.
What Check tests
- The scene has an environment
- The environment is prepared (CubeUV mapping)
- The middle of the ball is no longer black
Stuck? One hint at a time
The solution unlocks after your first Check. Try first: that is where the learning happens.
Runs in your browser. Your code is saved here.
Your page
Press Run to see the page.
Console
Nothing logged yet.