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Module 41

Concurrency-Aware Data Structures

What breaks when threads share data, and how Java fixes it: locks, atomics, latches, semaphores, blocking queues, concurrent maps and thread pools.

Advanced 3 lessons 5 problems ~40 min of lessons

Every structure so far assumed one thread. Real servers run many threads at once, and a HashMap or a counter shared between them can silently lose updates or corrupt itself. Interviews for backend roles increasingly ask you to make a design thread-safe or to coordinate threads in a fixed order.

This module explains race conditions and the Java tools that prevent them (synchronized, atomics, locks and conditions), the coordination primitives (latches, semaphores, wait/notify), and the ready-made concurrent collections and executors you should reach for first. Problems are written so their results are deterministic and can be checked automatically.

Best after: Designing Data Structures

Where this shows up in real systems

Part 1

Learn the ideas

Part 2

Solve the problems

Work through them in order. Each one shows the pattern it teaches.

  1. Ordering threads with latches (or semaphores), whatever order they start in.

  2. Turn-taking among several threads with a shared counter, wait() in a while loop and notifyAll().

  3. A lock with two conditions: producers wait on "not full", consumers on "not empty".

  4. Lazy refill on each request, guarded by a lock so concurrent requests can't overspend.

  5. Split work into chunks, run them on a thread pool, and combine the Futures.